Several customers asked us recently whether one could use our modules with the Unity game engine. As we had absolutely no experience with this environment, we decided to give it a try and to let you know the result...
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A few months ago, we showed you how to create a web page hosted directly on a YoctoHub. While writing this post, we thought that we could still improve the ease of use of our JavaScript library.
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In the latest issue of Make, we found a nice article by Thomas Burg and Johannes Gottwald about splash photography. The principle behind this technique, often used for commercials, is to take a picture of an object while it dips into a liquid. This can produces stunning pictures. Of course, after reading that, we were eager to give it a try...
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For many, the 2015 innovation in the smart watch world is the Apple Watch. However, another smart watch was talked about: the Pebble Time. This was caused in particular to the unprecedented success of its Kickstarter campaign. The new version just arrived to Yoctopuce, and to celebrate this, we wrote an application enabling you to drive a Roomba from your watch.
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As you may have noticed it, all Yoctopuce modules are essentially peripheral devices. Sensors provide values, actuators perform explicit actions, but the actuators cannot automatically activate themselves depending on conditions on the sensor values. In short, there is no room for any kind of user logic in our modules, you need a CPU somewhere to drive your modules. Why not use that of a web browser? It's quite possible to host a Web-App on a YoctoHub. It's a technique that we have used before, but never really took the time to explain...
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